#showtooltip Bloodlust
/cast Bloodlust
/raid Bloodlust is upCasts your haste cooldown and tells the group, so a second Shaman or Mage does not overlap theirs. Horde Shamans should swap Heroism for Bloodlust.
World of Warcraft · class
Shamans are spiritual leaders, using their connection with the elements and ancestral spirits to heal, empower, and control the battlefield.
22 macros
#showtooltip Bloodlust
/cast Bloodlust
/raid Bloodlust is upCasts your haste cooldown and tells the group, so a second Shaman or Mage does not overlap theirs. Horde Shamans should swap Heroism for Bloodlust.
#showtooltip Capacitor Totem
/cast [@cursor] Capacitor TotemPuts the stun totem exactly where the pack will be. Capacitor takes a few seconds to charge, so leading the enemy with it is the difference between a stun and nothing.
#showtooltip Chain Heal
/cast [@mouseover,help,nodead][help][@player] Chain HealChain Heal bounces outward from whoever you cast it on, so choosing the right starting point is most of the spell. A mouseover bind lets you pick without a target swap.
#showtooltip Cleanse Spirit
/cast [@mouseover,help,nodead][help][@player] Cleanse SpiritDispels a curse from a hovered ally. Restoration should swap the name to Purify Spirit for the extra magic dispel.
#showtooltip Earth Shield
/cast [@mouseover,help,nodead][help][@player] Earth ShieldPuts Earth Shield on whoever you are hovering, defaulting to yourself. Usually parked on the tank and refreshed from across the room.
#showtooltip
/cast [mod:shift,@player] Earth Shield; Lightning ShieldLightning Shield on yourself normally, Earth Shield on yourself while Shift is held. Two self-buffs that you rarely need at the same moment, sharing a slot.
#showtooltip Earthbind Totem
/cast [@cursor] Earthbind TotemPlaces the slowing totem where your mouse is pointing rather than at your feet. Kiting is entirely about where the slow lands, not where you are standing.
#showtooltip Earthquake
/cast [@cursor] EarthquakeDrops Earthquake at your cursor with no reticle. Elemental presses this on every multi-target pull, so the saved click is worth real damage over a dungeon.
#showtooltip
/cast [pet:Primal Storm Elemental] Tempest; [pet:Primal Fire Elemental] Meteor
/cast [known:Storm Elemental] Storm Elemental; Fire ElementalSummons whichever elemental you have talented, and on a second press uses the Primal Elementalist ability that goes with it. One key for a two-button setup.
#showtooltip Flame Shock
/cast [@mouseover,harm,nodead][] Flame ShockApplies your damage-over-time effect to a hovered target without a target swap. This is how Elemental and Enhancement spread Flame Shock efficiently across a pack.
#showtooltip Frost Shock
/cast [@mouseover,harm,nodead][] Frost ShockSlows a runner under your cursor while you keep hitting your main target. Cheap, instant, and constantly useful.
#showtooltip Ghost Wolf
/cancelform [form:1,nocombat]
/cast [combat] Ghost Wolf
/use [noform,nocombat] Your Mount NameShifts into Ghost Wolf in combat and summons your mount out of it, cancelling the form first if you are already a wolf. One travel key that always does the right thing.
Every class shares the same macro syntax, so a good idea usually ports across.