#showtooltip Anti-Magic Zone
/cqs
/cast [@cursor] Anti-Magic ZonePlaces Anti-Magic Zone at your cursor instantly. Cancels any spell you have queued first so the bubble lands the moment you press the key rather than after your current cast finishes.
World of Warcraft · class
Death Knights are powerful warriors, risen from the dead and imbued with dark power to command the forces of undeath and spread terror on the battlefield.
24 macros
#showtooltip Anti-Magic Zone
/cqs
/cast [@cursor] Anti-Magic ZonePlaces Anti-Magic Zone at your cursor instantly. Cancels any spell you have queued first so the bubble lands the moment you press the key rather than after your current cast finishes.
#showtooltip Asphyxiate
/cast [@focus,harm,nodead][] AsphyxiateStuns your focus target without giving up your current target. Asphyxiate is your only hard stun, so being able to land it on a healer while you keep hitting the damage dealer is worth a keybind on its own.
#showtooltip Vampiric Blood
/cast Vampiric Blood
/cast Rune Tap
/cast Bone Shield
/cast Anti-Magic ShellFires Vampiric Blood, Rune Tap, Bone Shield and Anti-Magic Shell together. Only Vampiric Blood costs a global, so the rest layer on instantly for a large short-term spike in survivability.
#showtooltip Breath of Sindragosa
/cast Pillar of Frost
/cast !Breath of Sindragosa
/cast Abomination Limb
/cast Raise Dead
/use 13Opens your Frost burst window with Pillar of Frost, Breath of Sindragosa, Abomination Limb, Raise Dead and your first trinket. The exclamation mark in front of Breath stops a second press from cancelling the channel.
/cancelaura Blessing of ProtectionRemoves a Blessing of Protection that a Paladin has cast on you. The buff blocks all physical attacks, which also means you cannot hit anything until it is gone — as a melee that is usually not what you want.
#showtooltip Chains of Ice
/cast [@mouseover,harm,nodead][] Chains of IceSlows a runner under your cursor without dropping your current target. The classic use is chaining the mob that is sprinting for your healer while you stay on the pack.
#showtooltip Control Undead
/cast [@mouseover,harm,nodead][] Control Undead
/petassistEnslaves an undead mob under your cursor and immediately sets it to assist you. A handful of dungeons have undead trash worth taking along for the extra damage.
#showtooltip Dark Command
/cast [@mouseover,harm,nodead][] Dark CommandTaunts whatever your cursor is over without changing target. Picking a loose add off a healer while you keep tanking the boss is the whole reason mouseover taunts exist.
#showtooltip Death and Decay
/cast [@player] Death and DecayDrops Death and Decay directly under you. Because you generally want to be standing in your own Death and Decay anyway, this is the version most tanks end up binding.
#showtooltip Death and Decay
/cast [@cursor] Death and DecayDrops Death and Decay wherever your mouse is pointing with no targeting reticle and no confirmation click. For Blood and Unholy this is pressed constantly, so removing the second click matters more here than almost anywhere else.
#showtooltip Death Coil
/cast [mod:shift,@pet] Death Coil; Death CoilSpends Runic Power on damage normally, or heals your ghoul when you hold Shift. Unholy Death Knights with a permanent pet get a free pet heal without giving up a bar slot.
#showtooltip Death Grip
/stopattack
/cast [@mouseover,harm,nodead][] Death GripGrips your mouseover or current target and stops your auto-attacks in the same press, so you do not immediately break a crowd control effect on whatever you just pulled to you.
Every class shares the same macro syntax, so a good idea usually ports across.