/target Tankname
/assistTargets a named player and picks up whatever they are fighting. Keeps a whole group on one target without anybody calling it out loud.
Daybreak Game Company · 2004
EverQuest II has a proper macro editor with a graphical step list — you drag an ability out of your knowledge book and it fills in the command for you. The catch is that there is no wait or delay command of any kind, so a macro fires everything on the same instant and only the first ability actually casts. That single limitation shapes every good EQ2 macro: they combine one ability with any number of non-casting commands.
Macros are built in the Macro window as a list of steps. Abilities and items can be dragged straight in; anything else is added as a Command step. There is no delay command, so a macro casts at most one ability plus as many chat, target and pet commands as you like.
Pick a class to see only the macros that apply to it.
34 macros, searchable and ready to copy.
34 macros
/target Tankname
/assistTargets a named player and picks up whatever they are fighting. Keeps a whole group on one target without anybody calling it out loud.
/useability "Ice Comet"
/g Comet incoming - watch hateFires your largest spell and warns the tank that a hate spike is coming. A Wizard that pulls aggro in EQ2 dies more or less instantly.
/shout Contested up at the tower, need bodiesBroadcasts to everyone nearby. Still how open-world contested spawns get organised on the older servers.
/camp AltnameCamps straight to a named character rather than going back through the select screen. A real time saver for anyone running crafting alts.
/useabilityonplayer Tankname "Reinforcement VI"Casts an ability directly on a named player without changing your target. This is the closest thing EQ2 has to a mouseover heal and it is invaluable for support classes.
/useability "Bagpipe Solo"
/g Speed buff is upApplies your group casting speed buff and announces it, which the mages in your group will notice immediately if it drops.
/useability "Possess Essence"
/pet attackCharms a target and immediately sets the resulting pet to a sensible stance. Charm breaks without warning, so the follow-up command belongs on the same button.
/useabilityonplayer Playername "Cure"Cures a specific person without changing target, which is the whole reason useabilityonplayer exists. Cures are time-critical and target swapping loses casts.
/useability "Dispatch"
/g Debuff is onApplies your headline debuff and tells the group. Brigand debuffs cut enemy damage so sharply that tanks genuinely plan around them.
/useability "Tower of Stone"
/g Defensive up - save your healsUses a survivability cooldown and tells the healers, so they know they have a window where they can hold their own cooldowns and save power.
/who templarLists who is nearby, filterable by class and level. The fastest way to find a healer when your group loses one.
/g Incoming pull
/r Stack for the area effectPosts to your group with /g or the whole raid with /r. Raid leaders live in /r, and pairing a call-out with the ability it describes is the most useful macro pattern in the game.