#showtooltip Overpower
/cast [nostance:1] Battle Stance
/cast OverpowerSwitches to Battle Stance and immediately uses Overpower. Overpower only works in Battle Stance and only for a few seconds after a dodge, so speed matters.
World of Warcraft Classic · class
Warriors are the quintessential fearless fighters on the battlefield, experts at a wide range of weapons and tactics. Their legendary ability to withstand punishment and their unparalleled prowess in close combat make them the ideal frontline warriors. Their primary role is as a tank, drawing enemy fire and protecting their allies from harm.
15 macros
#showtooltip Overpower
/cast [nostance:1] Battle Stance
/cast OverpowerSwitches to Battle Stance and immediately uses Overpower. Overpower only works in Battle Stance and only for a few seconds after a dodge, so speed matters.
#showtooltip Berserker Rage
/cast [nostance:3] Berserker Stance
/cast Berserker RageSwitches to Berserker Stance and uses Berserker Rage, which clears and prevents fear. The stance swap is why this needs to be a macro rather than a plain button.
#showtooltip Intercept
/cast [nostance:3] Berserker Stance
/cast InterceptGets you into Berserker Stance and intercepts your target, which is your only gap closer once combat has already started.
#showtooltip Bloodthirst
/cancelaura Blessing of Protection
/startattack
/cast BloodthirstDrops a Blessing of Protection someone put on you, starts your swing and casts Bloodthirst. The bubble blocks your own attacks, so it has to go before you can hit anything.
#showtooltip Charge
/cast [@mouseover,harm,nodead][] ChargeCharges a hovered target without selecting it first, which is noticeably faster when you are opening on a specific player in a battleground.
#showtooltip Charge
/cast Charge
/cast Rend
/startattackCharges when you are out of combat and at range, and falls through to Rend once you are on top of the target. A clean double-press opener.
#showtooltip Intimidating Shout
/cast Intimidating Shout
/stopcasting
/use [@player] Heavy Runecloth BandageFears everything off you and immediately starts a bandage. Bandaging breaks on damage, so clearing the melee around you first is what makes it land.
#showtooltip Rend
/cast Rend
/startattackCasts Rend and guarantees your swing is running. Warrior abilities do not start auto-attack in Classic, which quietly costs both damage and rage generation.
#showtooltip
/cast [equipped:Shields] Shield Bash; [stance:3] Pummel; Berserker StanceUses Shield Bash when you have a shield equipped and Pummel in Berserker Stance, so the same key interrupts regardless of what you are holding.
#showtooltip Shield Wall
/cast Defensive Stance
/cast Shield WallSwitches to Defensive Stance and casts Shield Wall in one press. Stance changes are off the global cooldown, which is what lets both happen together.
#showtooltip Shield Wall
/equip Carpenter's Mallet
/equip Worn Large Shield
/cast Defensive Stance
/cast Shield WallEquips a one-hander and shield, switches to Defensive Stance and casts Shield Wall. Shield Wall needs a shield equipped, so the swap has to come first.
#showtooltip Sunder Armor
/cast [@mouseover,harm,nodead][] Sunder ArmorStacks Sunder Armor on a hovered target without losing your current one. Sunder does no damage, so it is safe to apply to a crowd controlled mob.
Every class shares the same macro syntax, so a good idea usually ports across.