/say Entertainer buffs available, just ask;
/pause 60;
/macro buffannounce;Tells the cantina what you are offering on a timer. Half of the SWG social economy ran on macros exactly like this one.
Star Wars Galaxies · profession
Heals mind wounds and grants buffs by performing in cantinas. The profession that made unattended looping macros a fixture of the game.
18 macros
/say Entertainer buffs available, just ask;
/pause 60;
/macro buffannounce;Tells the cantina what you are offering on a timer. Half of the SWG social economy ran on macros exactly like this one.
/ui action toolbarSlot00;
/pause 3;
/ui action toolbarSlot01;
/pause 3;
/ui action toolbarSlot02;
/pause 3;
/macro combatloop;Cycles three toolbar abilities and repeats. Works for any combat profession because it addresses slots rather than named abilities.
/alias inv /invite;Aliases wrap a command behind a shorter name and can be called from macros. Useful for anything you type constantly but do not want a whole macro for.
/dance basic;
/pause 120;
/flourish 1;
/pause 10;
/macro danceloop;Starts a dance, waits, and restarts itself. Entertainers have kept cantinas running on this exact macro for over twenty years.
/flourish 1;
/pause 10;
/flourish 2;
/pause 10;
/flourish 3;
/pause 10;
/macro flourishcycle;Rotates through flourishes to keep the audience buff building. Flourishes are what actually generate the entertainer experience and the buff, not the dance itself.
/follow;
/pause 1;Follows your current target until you move. SWG planets are enormous and following someone who knows the way is a genuine time saver.
/pause 0.1;
/pause 1;
/pause 5;The minimum is a tenth of a second, but anything under a full second is unreliable under load. Most working macros use two seconds or more between actions.
/invite;
/pause 2;
/join;Invites your target and then joins. Buff lines and hunting parties both start with this pair of commands.
/loot;
/pause 2;
/nextcorpse;Loots the corpse you have targeted. Chained onto the end of a combat macro it turns a grind into something you barely have to watch.
/ui action toolbarSlot00;
/pause 4;
/macro myloop;A macro that calls its own name on the last line runs forever. This one line is the reason SWG macros are remembered the way they are — and the reason you should always know how to stop one.
/startmusic starwars1;
/pause 120;
/flourish 1;
/pause 10;
/macro musicloop;The musician version of the dance loop. Same structure, different starting command, and it stacks with a dancer in the same cantina.
/say Selling resources at the bazaar;
/gu Anyone need a doc buff?;SWG separates spatial chat from planet-wide channels. /say is local, /shout carries further, and guild chat keeps your city organised.
Every profession shares the same macro syntax, so a good idea usually ports across.